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 * Copyright (c) 2010, Cory Thomas
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#pragma once

#include "SocketError.h"

namespace Udt
{
	[System::Serializable]
	public ref class SocketException : System::Exception
	{
	private:
		Udt::SocketError _socketErrorCode;

	internal:
		static SocketException^ GetLastError(System::String^ message);

	protected:
		SocketException(System::Runtime::Serialization::SerializationInfo^ info, System::Runtime::Serialization::StreamingContext context);

	public:
		SocketException(void);
		SocketException(System::String^ message);
		SocketException(System::String^ message, System::Exception^ inner);
		SocketException(System::String^ message, Udt::SocketError errorCode);

		[System::Security::Permissions::SecurityPermission(
			System::Security::Permissions::SecurityAction::LinkDemand,
			Flags = System::Security::Permissions::SecurityPermissionFlag::SerializationFormatter)]
		virtual void GetObjectData(System::Runtime::Serialization::SerializationInfo^ info, System::Runtime::Serialization::StreamingContext context) override
		{
			this->System::Exception::GetObjectData(info, context);
			info->AddValue("ErrorCode", _socketErrorCode);
		}

		property Udt::SocketError SocketErrorCode
		{
			Udt::SocketError get() { return _socketErrorCode; }
		}
	};
}
